using Mih4n;
public class AboutViewer : IViewer<About>
{
public About View()
{
return new About()
{
Nick = "Mih4n",
Name = "Mikhail",
Surname = "Loseu",
Motto = "It compiles? Ship it!",
FavoriteException = "NullReferenceException",
CoffeeConsumption = int.MaxValue
}
}
}
I'm Mikhail Losev, a Full Stack Developer from Belarus with experience in creating robust and scalable web applications.
I work on both frontend and backend, focusing on writing clean, maintainable code and delivering solutions that meet real-world needs.
I value efficient development processes, reliability, and clear communication.
Constantly improving my skills, I aim to build products that are both functional and user-friendly.
Feel free to explore my projects and get in touch if you'd like to collaborate.
using Mih4n;
public class StackViewer : IViewer<Stack>
{
public Stack View()
{
return new StackBuilder()
.SetTitle("Technology Stack")
.SetDescription("A collection of technologies and tools I use in my projects.")
.AddItem("C#", "/img/stack/cs.svg")
.AddItem(".NET", "/img/stack/dotnet.svg")
.AddItem("CSS", "/img/stack/css.svg")
.AddItem("LESS", "/img/stack/less.svg")
.AddItem("HTML", "/img/stack/html.svg")
.AddItem("JavaScript", "/img/stack/js.svg")
.AddItem("TypeScript", "/img/stack/ts.svg")
.AddItem("Vue.js", "/img/stack/vue.svg")
.AddItem("Nuxt.js", "/img/stack/nuxt.svg")
.AddItem("NGINX", "/img/stack/nginx.svg")
.AddItem("Docker", "/img/stack/docker.svg")
.AddItem("PostgreSQL", "/img/stack/postgres.svg")
.AddItem("Git", "/img/stack/git.svg")
.AddItem("GitHub", "/img/stack/github.svg")
.Build();
}
}
using Mih4n;
namespace Projects.Medousa;
public class MedousaViewer : IViewer<Medousa>
{
public Medousa View()
{
return new ProjectBuilder<Medousa>()
.WithTitle("Medousa")
.WithCompany("Medousa Constructions Limited")
.WithPeriod("2024 - present")
.WithDescription(@"
Project management system for a Cypriot property developer:
finding the right home for a buyer, scheduling client meetings
and generating info sheets and offers.
")
.WithHighlight(@"
Reporting engine serving 100+ reports a day. Preparation
dropped from several days, when an outside firm did the work,
to a few seconds behind a single button.
")
.WithHighlight(@"
Client registry holding 136 properties and 300+ agents.
")
.WithHighlight(@"
Application architecture designed from scratch.
")
.Build();
}
}
Medousa Constructions Limited, 2024 – present
A project management system for a Cypriot property developer, built to consolidate every property and every client in one place.
The goal was to give agents easy access to up-to-date information and let them run the whole cycle — matching buyers with the right home, scheduling meetings, generating info sheets and offers — without leaving the system.
Implemented with WolverineFX for reliable messaging between services and modules, on a Vertical Slices architecture that keeps features isolated and maintenance cheap.
using Mih4n;
namespace Projects.Avtodelo;
public class AvtodeloViewer : IViewer<Avtodelo>
{
public Avtodelo View()
{
return new ProjectBuilder<Avtodelo>()
.WithTitle("Avtodelo ERP")
.WithCompany("Avtoklyuch LLC")
.WithPeriod("2023 - 2024")
.WithDescription(@"
ERP system for managing the company's products,
used by customers in 15 countries.
")
.WithHighlight(@"
Over 100 bugs fixed across the product.
")
.WithHighlight(@"
Data export reworked - about 10% faster.
")
.WithHighlight(@"
Reshaped and deployed for a partner of the company.
")
.Build();
}
}
Avtoklyuch LLC, 2023 – 2024
An ERP system for managing the company's products, in daily use by customers across 15 countries.
Most of the work went into the long tail of a mature product: tracking down defects, making the heavy data paths faster, and reshaping the system when a partner needed their own deployment of it.
using Mih4n;
namespace Projects.MultiPunk;
public class MultiPunkViewer : IViewer<MultiPunk>
{
public MultiPunk View()
{
return new ProjectBuilder<MultiPunk>()
.WithTitle("Multi-punk")
.WithCompany("Personal project")
.WithPeriod("2022 - present")
.WithDescription(@"
A Minecraft-based game project we keep building with a group
of like-minded people. My main piece of it is multi-punk.ru
and everything behind it that serves the players.
")
.WithHighlight("Architecture of the platform.")
.WithHighlight("The multi-punk.ru portal.")
.WithHighlight("Payment system integration.")
.WithHighlight("Item and subscription shop.")
.WithHighlight("Discord, Telegram and Xbox integrations.")
.Build();
}
}
Personal project, 2022 – present
A Minecraft-based game project that a group of us have been growing since 2022. I have had a hand in most parts of it, but the piece I own is multi-punk.ru and the hidden half behind it that actually serves the players: the item and subscription shop, payments, and the integrations with everything around the game.